Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Thursday, November 08, 2012

Speaking of Job Creation in the Arts?

May as well trying to create work for myself, right?

http://dewline.livejournal.com/586421.html

Tuesday, July 31, 2012

Wordmarks: Brightside Prototypes 1

Some unused ideas for a logo/wordmark project. Uploaded with permission from the original client.

Saturday, July 21, 2012

Thursday, July 12, 2012

Recommended Reading: Full Frontal T.O.

Not my work...but worth getting!

For your bookstore (hoping it's an independent shop): ISBN 978 1 55245 257 8

Tuesday, May 22, 2012

Heroes of Dakota

Heroes of Dakota by dwight_ew
Heroes of Dakota, a photo by dwight_ew on Flickr.
Icon and Static, two of the Milestone Media pantheon of heroes, villains and others now under license to DC.

Thursday, November 17, 2011

One little design link for today

Ray Larabie pointed out a design-related rant that might be of some interest to all of us working...with our hands.

Go take a look. Might be worth at least ten minutes of your life.

Sunday, November 13, 2011

Signage from the Local Protest

IMG_0154 by dwight_ew
IMG_0154, a photo by dwight_ew on Flickr.

I have to admit to liking the uppermost sign. Its contents are a Truth.

Sunday, November 11, 2007

One small lesson

Learned the hard way.

Never use Deleter colour pens on Peter Pauper Press sketchbooks. Sure, the results look cool. But the ink goes right through the page. (Certain other brands of brush pen marker, too, while I'm at it.)

Prismacolor Premier fine line markers, though? That's another, happier story.

I still like the sketchbooks. I just need thicker paper for some types of pen.

Monday, March 05, 2007

Character Design/Studies - U.S. Steel and Gator Jones


Hi again. I'm revisiting Gator Jones for a little bit here, and throwing in some facial expression studies of U.S. Steel - one of the antagonists of Local Hero - while I'm at it.

Something that got drilled into my head in animation school - rightly - is the need to explore how your characters would express their every mood variation. Or at least as many as you could imagine them expressing, publicly or privately.

I must post entries here more often.

Saturday, August 26, 2006

Local Hero - A first sampling in Character Design

We've all seen them in print and online over the years: pieces of how a character evolves from first sketch to the finished pages.

Ian and I talked it over, and for today's edition, we'll cover Gator Jones, one of the keys of the first Local Hero arc. Gator's one of those guys who always seem to get the short end of the genetic stick in the genre as we know it. If the nickname wasn't a giveaway on that score, well...

Now this first drawing was the earliest design sketch I could find or remember for Gator, dating back to late 2002.

No, I'm not kidding about that. All good things take their appointed time, after all.

Anyway: I took the "Gator" nickname quite literally, of course, and this had to be remedied somewhat...















And of course, further refinements followed:























Now we move onto some rough layouts for his first appearance on-panel...


And I think I'll refrain from showing the finished page. For now, at least.


One thing that kept bugging me from the first redesign onward is the fact that we've seen guys with Gator's particular luck of the genetic draw before in other fictons, in comic books and out. I've wanted to evolve him into someone distinct from anyone else we're already familiar with. I hope I succeed in that. It'll be for you to judge, though...